We create Magic! Let your hands talk to technology

With ManoMotion’s unique technology  (patent pending), users can grab and manipulate objects in 3D space with real-life intuitiveness as they would in the physical world. The solution does not require extra hardware.

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News

Meet ManoMotion at MWC 2017 in Barcelona

ManoMotion is super excited to feature in this year’s iteration of Mobile World Congress. Joined by a 21-company strong Swedish front in partnership with Business Sweden, we can’t wait for MWC17! Follow us on https://twitter.com/manomotion to keep up to date with our day-to-day. See you soon in Barcelona! Visit our booth in Hall 7 Swedish Read More

Year In Review – So what did we achieve this 2016?

Goodbye 2016, Welcome 2017!   No matter what you might have been doing last year (or where you might have been), it’s pretty safe to say that there were some pretty difficult moments that we all remember 2016 by – Historical voting results, the destruction of Aleppo, and the tragic loss of Muhammad Ali, Alan Rickman and countless others. But 2016 Read More

Daniel conducting SDK Demonstration for a Samsung Representative @ CES Las Vegas

Looking back at CES Las Vegas 2017!

CES Las Vegas 2017 Eureka Park, Nevada 3 – 8 Jan, 2017 Happy New Year Everyone! We’d like to kick off this year by thanking all those who came by our booth during the SDK Beta-Release @ CES Las Vegas 2017! The ManoMotion Team is deeply encouraged and motivated by the great amount of interest and feedback raised there. Read More

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How Does it Work?

The technology completely revolutionises the user interface of any digital device in virtual/augmented reality, 3D gaming, medical applications, etc. through the intuitive 3D gestural interaction.

The technology behind ManoMotion offers 27 Degrees of Freedom of hand movements and is compatible with ordinary devices such as smartphones, tablets, and laptops. It does not require any extra sensor, wearable gadget or additional hardware.

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Manomotion in Action

These are some video demonstrations of how our product works.

Practical Applications

Quantitative gesture information

Quantitative gesture information

The technology can be used for front facing applications in front of a screen with an ordinary 2D camera.

No need for extra hardware

No need for extra hardware

It can also be used on a mobile device – looking through the device. This is done by using the back facing camera of the phone.

Extremely efficient solution

Extremely efficient solution

Our solution is offered with low memory. cpu and power consumption. It handles millions of movements in realtime. The technology can be stored locally on the device itself or accessed through a SDK.

The Team

Shahrouz Yousefi

Shahrouz Yousefi

Co-founder, CTO

Shahrouz holds a PhD degree in Media Technology from KTH Royal Institute of Technology. He received his Licentiate degree in Signal Processing and MSc. degree in Robotics and Control from Umeå University, Sweden.

Haibo Li

Haibo Li

Co-founder, Advisor

Haibo is a Full Professor in Media Technology & Signal Processing at KTH Royal Institute of Technology.

Daniel Carlman

Daniel Carlman

Co-founder, CEO

Daniel is a serial entrepreneur and business developer with extensive experience from the banking and gaming industry. He graduated summa cum laude with a BS degree in Computer information System and Finance from Hawaii Pacific University.

Yeray

Yeray

Software Engineer

Julio

Julio

Software Engineer

Thang

Thang

Computer Vision Scientist

Bo

Bo

Computer Vision Scientist

Saber

Saber

Robotics & Control Engineer

Ionut

Ionut

Design

Naresh

Naresh

Marketing

Jean-Paul

Jean-Paul

Computer Vision Scientist

Qihui

Qihui

Labs Project

Abraham

Abraham

Labs Project

Manu

Manu

Labs Project

Johnathan

Johnathan

Labs Project

Our Partners